====================== General Info ======================= Title : Celorn's Cyberpunk Object Set 01 Filename : CYPUNK01.ZIP Date : May 31, 1997 Author : Chris Whitney AKA Celorn Knossos Email Address : celorn@mnsi.net Web Page : http://www.mnsi.net/~celorn Library Theme : CyberPunk Things Description : 5 Doors, a few lights and catwalk objects. Download Sites : qoole.com Additional Credits : The makers of QOOLE & all who support it! It's destined to be THE BEST 3D Game map editor ever made. Additional Author notes : I am currently involved with a Quake TC called "New World Disorder", making MDLs, MAPs (with Qoole I hope) and hopefully some of the CD soundtrack and soundFX! http://www.uk.digiserve.com/whiteoak/punktc/ ======================= Construction ====================== Texture Wad(s) Used : QUAKE.WAD++ Map editor used : QOOLE! v1.48b Build Time : a minute or so Known Bugs : Ironed them all out! ======================== File Index ======================= 0PREVIEW.BSP Preview of 10 of the prefab objects in use 0PREVIEW.QLE Source for the above preview level. CYARCH01.qle A Simple Arch w/light (adjust light texture) CYARCH02.qle A fancier Arch w/light CYARCHx2.qle A fancier Arch w/light and feet!~ CYARCH03.qle Another variation on the arch.~ CYCAT01.qle A catwalk segment ("H" configuration) CYCAT02.qle A catwalk segment ("X" configuration) CYDOOR01.qle A simple 1-rising panel door. CYDOORx1.qle The same door with a sliding bar.* CYDOOR02.qle The same door frame with star-trek doors.* CYDOOR04.qle A fancier door with 4 panels opening.* CYDOOR06.qle A really fancy door with 6 panels.* CYDOOR01.qle A Simple light~ CYLITE02.qle An even simpler light~ CYLITE03.qle A really fancy light ("II" configuration)~ CYLITEx3.qle The same light ("-" configuration)~ CYLITE04.qle An outside street-lamp light CYDEM.WAD All the textures used on the objects.++ readme.txt This file ======================= Other Info ========================= ++ Included a 10-texture WAD of all maps used just in case you don't have them all. ~ Not in the 0preview. (too many brushes & faces!) * Note that the left/right sliding doors require the correct 'angle' to be applied to operate properly. Due to the limit being lowered to 10 objects, I only rendered the 10 main objects in the demo map, there are 6 bonus objects not in the BSP, the 2 fancy lights are quite processor-intense when made into a 'window' looking thru a wall. ================= Copyright / Permissions ================== These BSP/MAP/QLE/WAD file(s) may be distributed over the Internet and/or BBS systems. You are NOT authorized to put these BSP/MAP/QLE/WAD files on any CD or distribute it for profit in any way without my permission. Permission to distribute these BSP, MAP, QLE and/or WAD file(s) on the Qoole Web/ftp site and on the Qoole CDROM is hereby granted.